We collect some personal data from you, such as first and last names, as well as your email when you use your Facebook account to connect to our network. If you give us comments or contact us by email, we will register your name and email address as well as all other content contained in the email in order to send you a reply. We also collect other types of personal data that you voluntarily provide to us, such as the operating system and version, type and version of the game, and other requested information, when you contact us by email regarding the support of the games. If you are a beta tester to enhance your in-game experience, we can also capture your screen actions so we can prevent errors, disruptions and other errors. In addition, we collect personal data from you, such as demographic information, about games or at other locations on our website, indicating that personal data is being collected. A full description of the data we have collected can be found in section 2.1. You can add or update data as explained above. However, if you update the data, we may keep a copy of the unrevised data in our datasets. You can request the termination of your account by email to firstname.lastname@example.org or via the in-game contact support. Some data may remain in our records after requesting that your account be deleted in the manner described below. We own and may use all aggregated data derived from or containing your personal data after you have updated or deleted it, but not in a way that would personally identify you. In determining the appropriate retention time for personal data, we consider the quantity, nature and sensitivity of personal data, potential risk of harm resulting from unauthorized use or disclosure of your personal data, the purposes for which we process your personal data, and whether we can do so through other means, as well as applicable legal requirements. The game is fun, and the challenges range from almost ridiculously simple to frustrating hard.
The “Space Cadet” format is a bit ridiculous for someone like me, who is in my 7th decade, but it`s bearable. Some of the indications are somewhat imprecise, if not misleading, and there is no immediate way to report or challenge them. I have been teaching English for over 40 years, so I have a little insight into the definitions. All that has been said, the ads are the most annoying aspect. As non-responsibility, I know perfectly well that many other games have the same ads with exactly the same problem. If a game can`t “hook” you in ten or fifteen seconds, the remaining fifteen don`t go either. The most annoying ones are the ones from which you go out “X” just to have a second screen with a wait to hit the second “X”. What do these ad creators think? They noticed that these persistent and duplex displays can actually have the opposite psychological effect: “I`m never going to download this boring thing.” So put me in 15 seconds or less, or forget about it. By the way, my wife and I play the same games on our IPads as a competition that is fun for many, except that she wins too often. Related companies: In certain situations, third-party companies or websites to which we are connected may from time to time sell you or provide you with products through or in connection with the Services (individually or jointly with us).
You can find out when a related business is related to such a transaction or service and we will only share your personal data with that related company to the extent that it is related to such a transaction or service. We have no control over the policies and practices of websites or third-party companies regarding data protection or anything else, so if you decide to participate in a transaction or service related to an affiliated website or affiliate, please check all policies of these companies or websites.